Only War Playtest
CALISI 9TH STAR MECHINISED REGIMENT RULES
Characters belonging to the Calisi 9th Star Mechanised gain the following advantages:
Characteristic Modifiers: + 3 Aglity, -3 Perception, and + 3 to two of the following: Ballistic Skill, Toughness, Willpower.
Starting Aptitudes: Willpower.
Starting Skills: Common Lore (Imperial Guard), Common Lore (Imperium), Common Lore (War), Operate (Surface), Resistance (Fear).
Starting Talents: Combat Formation or Double Team, Hatred (Tau), Rapid Reload, Nerves of Steel or Sprint.
Hated Enemy: Calisi regiments have been predominately deployed to the Greyhell Front, where they war against the Tau and their vassal armies. As such, the Calisi culture is particularly indoctrinated into hating the Tau Empire in all its wretched manifestations. However, this hatred is often so strong as to overwhelm reason and sound judgement, and all Calisian characters may be required, at the GM’s discretion, to attempt an Ordinary ( + 10) Willpower Test in order to restrain themselves from attacking without mercy when that enemy is sighted.
Bred for War: Calisians possess an entirely justified siege mentality, a natural result of daily lives shaped by the need for perpetual service against an enemy that could strike at any time, and the discipline required to respond to that threat swiftly and effectively. Calisians are loyal almost to a fault, and reluctant to disobey orders even with good reason, lacking personal initiative, and becoming inflexible as a result. A Calisian must attempt a Challenging (+0) Willpower Test in order to go against the rules and regulations of the Imperial Guard.
Starting Wounds: Calisian characters determine their starting Wounds normally.
Standard Regimental Kit: One M36 lasgun and four charge packs per Player Character (Main Weapon), one suit of Imperial Guard flak armour per Player Character, two frag grenades and two krak grenades per Player Character, uniform, poor weather gear, knife, sling bag, set of basic tools, mess kit and water canteen, blanket and sleep bag, rechargeable lamp-pack, grooming kit, dog tags, Imperial Infantryman’s Uplifting Primer, 2 weeks’rations, and one Dragoon Class Chimera IFV per Squad. Troops of the Calisi 9th Star Mechanised gains an additional +10 on all Logistics Tests made to obtain bionic replacements and implants.
Some Character Classes
Below are some of the classes you guys have expressed interest in. I will put more up if people would like to know more: